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2021 World Conference on VR Industry concludes in Nanchang



The online summit of the 2021 World Conference on VR Industry (WCVRI) held under the
theme of “VR Adorns the World: Integrated Development & Innovative Application” came to
a close on Oct. 20 in Nanchang, east China’s Jiangxi province. As the permanent host city of
the WCVRI, Nanchang has held the event for four consecutive years.


Over 5,000 experts, scholars and entrepreneurs from home and abroad and over 1,000
companies participated in the event and its parallel exhibition, during which a total of 114
projects worth over 70.4 billion yuan ($11 billion) were signed.


In 2016, Jiangxi province started to intensify efforts to boost the development of its VR
industry. Thanks to its endeavors over the past five years, the province has attracted and
incubated nearly 400 VR companies.


Last year, the combined revenues of Jiangxi’s VR and related industries jumped to 29.8
billion yuan from 4.2 billion yuan in 2018; and during the first eight months of this year, the
figure reached 47.6 billion yuan.


At the Xiaolan VR Industry Base in Nanchang Xiaolan Economic and Technological
Development Zone, a production line of VR headset provider Pimax is running in high gear;
the VR/AR base of China Unicom, a major telecom operator in China, has operated for one
year; and the intelligent connected vehicles industrial innovation base of Huawei is under
smooth construction.


These projects were all introduced to the city by Tellhow Creative Technology Group, a
company based in Nanchang that is dedicated to the development of VR industry.


When the VR industry began to gather pace in Jiangxi in 2016, Tellhow transformed its
business and stepped into the VR industry. The company and the Nanchang Xiaolan
Economic and Technological Development Zone have invested about eight billion yuan in the
construction of the Xiaolan VR Industry Base.


“We have always aimed to establish a chain-based VR enterprise cluster and an ecosystem for
the industry,” said Ai Qiang, an executive at Tellhow, adding that the company, together with
the Nanchang Xiaolan Economic and Technological Development Zone, has made a lot of
efforts to attract large and leading companies along the industrial chain, including
encouraging the participation of the industry base’s resident companies, so as to form an
enterprise cluster.


In 2019, Pimax was attracted to the Xiaolan VR Industry Base and built Jiangxi’s first VR
headset production line. The arrival of Pimax resulted in the gathering of many of the
upstream and downstream firms of the industrial chain at the industrial base, including VR
equipment component suppliers, assembly service providers, original equipment
manufacturers, and content developers, which became an important link for the construction
of a VR ecosystem at the industry base.


It is because the Xiaolan VR Industry Base has formed a relatively complete VR industrial
chain and ecosystem that China Unicom decided to develop its VR business here, pointed out
Zhao Hui, manager of the company’s VR and AR base.

About 43 companies in VR hardware product production, content development and other
related fields have been attracted to the Xiaolan VR Industry Base. Ai noted that a VR
industry ecosystem is taking shape at a faster pace at the industry base and generating
increasing cluster effects.


Motivated by the goal of establishing an industrial chain that covers VR hardware, software
and professional services, Jiangxi has strived to attract and cultivate large and famous
enterprises, build a VR industry ecosystem, and create a highland of VR industry clusters.

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